About me
I’m an architect turned product thinker working at the intersection of the built environment and technology. My background spans architecture, human-computer interaction (HCI), and software, with a focus on how complex building systems and spatial relationships become understandable through digital tools.
Lately, my work has centered on digital twins, where I think a lot about how design intent, building services, and real-world workflows translate into structured, interpretable data. I’m especially interested in the moments where information breaks down, where meaning and context still need to be uncovered.
Earlier in my career, I explored ways to augment perception and action through enactive mediums for the built environment, and have contributed to both digital and physical experiences for Fortune 100 companies. My work often combines XR, machine learning, and HCI.
At the core, I enjoy bridging architecture and technology: turning complex environments into systems that people, and increasingly AI, can better interpret and work with.
I studied architecture at Syracuse University︎︎︎ and later completed the Master in Design Studies (Mediums) at Harvard GSD︎︎︎.